2026 Development Plan

Posted by Bad Fat Dog on January 11, 2026

Key Goals

  • Bring core HDRP rendering features to URP
  • Use them in my indie game, Last Breath

Published in 2025

Asset Name Document Video
HDRP’s Ambient Occlusion for URP Link Youtube
HDRP’s Subsurface Scattering for URP Link -
Realtime Area Light for URP Link Youtube

Pending Review

  • URP Water Reflections Pro

Implemented, not reviewed.

  • HDRP’s Volumetric Lighting for URP

  • HDRP’s ScreenSpace Refraction for URP

Future plans

  • HDRP’s SSGI for URP
  • HDRP’s SSR for URP

About “Last Breath”

Last Breath 最后的气息